Nov 21, 2007, 04:49 PM // 16:49 | #1 |
Ascalonian Squire
Join Date: Nov 2007
Profession: E/Me
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The Elusive Golemancer Fiery Gauntlet
Does anybody have any tips for this part of the Golemancer dungeon? I know that the Golem's aura should protect me from all damage and burning, but I am still getting hit for damage (mostly lightning ball or whatever it's called) inside, and the fact that I have to keep moving my henchmen forward isn't helping. :|
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Nov 21, 2007, 04:51 PM // 16:51 | #2 |
Jungle Guide
Join Date: May 2006
Guild: Ancient Warriors Gaming Clan
Profession: W/Mo
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the golem aura only protects you against the traps fire darts, the ligthing damage is caused by the enemy golems on the way that you need to destroy.
and about your henchies, learn to use the flag them all option to force them to move and stay as close as possible to the golem shield. |
Nov 21, 2007, 04:57 PM // 16:57 | #3 |
Ascalonian Squire
Join Date: Nov 2007
Profession: E/Me
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Ah; I must have misread the description--thanks.
I am using the flag them all option, though, which makes it a bit annoying. |
Nov 21, 2007, 08:34 PM // 20:34 | #4 |
Wilds Pathfinder
Join Date: Jul 2006
Location: Hawaii
Guild: Clan Of Elders
Profession: N/
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I usually just try to body block the Golem by standing in front of him to slow him down. This gives my H/Hench team time to kill the bad golems on the walk of fire. Even with that, the casters usually end up getting burned a bit on the way. Bringing Breath of the Great Dwarf (the healing and burning removal PVE skill) can be very nice here.
Keep your eye on the flashing circle. I've had times where the circle is moving forward and the golem is not. It was just lag though. The circle is what you need to stay in. If you are getting near the end but you think you are going to party wipe, you might trying running forward and getting to the rez shrine up the stairs at the end. That way you can just die and everyone will rez by you and you won't have to walk through it again. If you can't do that, then you can just wait for the golem to come back and try again. Usually only takes 2 passes to get to the end. |
Nov 21, 2007, 10:00 PM // 22:00 | #5 |
Desert Nomad
Join Date: Nov 2006
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when i did this dungeon i had a hard time keeping the h/h protected, so i just let them die, and stayed in the circle myself, triggered the rez shrine at the other end and let some enemies kill me and got the entire party past it.
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Nov 22, 2007, 12:50 AM // 00:50 | #6 |
Desert Nomad
Join Date: Jul 2006
Profession: W/R
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Ugh i feel you man, this is one of the hardest and annoying parts. Standing in front of the golem was what got me through, but gosh its SOOO annoying. Restarted lots of times till i got it. Heros and henchies slap you in the face in this dungeon try finding some human players. that will help a lot
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Nov 22, 2007, 12:53 AM // 00:53 | #7 |
Lion's Arch Merchant
Join Date: Mar 2007
Profession: D/W
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I got annoyed with h/h, so i just found human players and did it, we still had to have someone run to the end, but much less work on my end.
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